Tuesday, 15 November 2016

Lemon Slice Tutorial: Part 5 - Floor Creation


For this tutorial I will be teaching you how to add a floor plane to the scene of the lemon. The purpose of this floor is for the animation stage of the tutorial. Once you reach the animation stage we will need a solid polygon floor for the two slices of the lemon to fall onto, without the floor polygon the two separate lemon slices would just fall into the abyss of Maya. But with the floor in place the two slices will fall onto it and break apart causing them to look like they have just been cut into half. I will also show you how to use the "Interactive Creation" check box in order to place the plane more accurately.

Firstly for this tutorial notice the red circle under the tab labelled create, click this tab to bring up various options for your polygons. Select "Polygon Primitives" and check the box that says "Interactive Creation". Once this box is checked instead of you having to select and place the polygons onto the scene it will allow you to drag and drop them. This is a handy feature to have if you would prefer to create polygons that are a bigger size than the default. 


With this new option checked it will allow you to drag and drop a floor plane onto your scene as you can see in the above picture. Using the different view tools you should also move the floor polygon just a bit below your lemon so that it can achieve the desired animation. 


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