Thursday, 8 December 2016

Workspace Changes Screencast

Someone in my college year asked me for a video in Maya demonstrating the various workspace changes view so I have submitted it to my Jing folder HERE

Friday, 25 November 2016

Report On Three Softwares I Used During The College Year. 



Here it is

Wednesday, 23 November 2016

Lemon Slice Tutorial: Part 7 - Screen cast On How To Animate The Lemon. 


Still sorry about how I couldn't properly show you guys how to model the face due to the chip in my lemon! But in this screen cast I will show you how to animate the lemon so that it looks like it has been cut in half. 
Lemon Slice Tutorial: Part 6 - Screen cast On How To Apply Faces Of Lemon. 


I told you I was going to do screen casts ones day :). Unfortunately, while doing this screen cast I noticed a problem with my lemon where when I was extruding it the center of it seems....chipped? You will see in the video, due to this I will not be able to apply the faces correctly but I will still show you how to do it if you follow my step by step tutorial in the video. 


Sunday, 20 November 2016

How To Fix That Error A Few Of You Emailed Me About. 


Tuesday, 15 November 2016

Lemon Slice Tutorial: Part 5 - Floor Creation


For this tutorial I will be teaching you how to add a floor plane to the scene of the lemon. The purpose of this floor is for the animation stage of the tutorial. Once you reach the animation stage we will need a solid polygon floor for the two slices of the lemon to fall onto, without the floor polygon the two separate lemon slices would just fall into the abyss of Maya. But with the floor in place the two slices will fall onto it and break apart causing them to look like they have just been cut into half. I will also show you how to use the "Interactive Creation" check box in order to place the plane more accurately.

Firstly for this tutorial notice the red circle under the tab labelled create, click this tab to bring up various options for your polygons. Select "Polygon Primitives" and check the box that says "Interactive Creation". Once this box is checked instead of you having to select and place the polygons onto the scene it will allow you to drag and drop them. This is a handy feature to have if you would prefer to create polygons that are a bigger size than the default. 


With this new option checked it will allow you to drag and drop a floor plane onto your scene as you can see in the above picture. Using the different view tools you should also move the floor polygon just a bit below your lemon so that it can achieve the desired animation. 


Sunday, 13 November 2016

Lemon Slice Tutorial: Part 4 - Extract 


For the next part of the tutorial I will show you how to use the extract tool to separate your single lemon object into two halves. It's a very basic procedure and doesn't require many inputs from the user so this tutorial may be very brief but the extraction tool is useful so this tutorial will come in handy. 


As you can see from the above picture I have separated the object into two separate halves, here is a numbered list as to what you need too do for this tutorial. 

  1. Select the front plane as seen in the picture so you have a more accurate location to select half of the object. 
  2. Right click the lemon object and click on "Face". 
  3. Once face is selected, drag and drop a box around a little bit less than the half way point. 
  4. Once the half of the lemon you want to cut is highlighted, click on the "Edit Mesh" tab that is highlighted by the red circle in the picture, this will separate the lemon into the separate piece you highlighted. 
  5. Now right click on the separated half and select "Object mode".
  6. You are now free to move the two separate objects!




Now we have them into two different objects! You may have noticed that the two objects are both hollow but in the next tutorial I will teach you how to add an image of a halved lemon to fill the space and make it look cut in half.